Welcome to our recurring post, 3D Interactive Tech Talk, highlighting how interactive technology is being used right now and where it’s headed.
Western University of Health Sciences in Pomona CA has raised the stakes in virtual training with a first-of-its-kind virtual reality learning center, consisting of four differing VR technologies, including Oculus Rift, and the Anatomage Virtual Dissection Table. These systems allow students to learn in a hands-on environment and “interact with anatomy in a way never before experienced,” says Robert W. Hasel, D.D.S., Western’s associate dean of simulation, immersion & digital learning. The virtual reality learning center draws its inspiration from video games, and allows for a flipped classroom model, where users can “practice in a virtual world before hands-on with the real world,” according to Gregg Yedwab, head of business development at zSpace.
Augmented and virtual reality company Next Galaxy Corp is joining the ranks of companies changing the way hospitals train medical personnel. VR is already proving to be a more effective method of medical training, according to Dr. Narendra Kini, CEO at Miami Children’s Health System – boasting significantly higher retention rates than traditional methods. Using VR technology also eliminates the need to practice on real people, which can prevent mishaps that lead to malpractice lawsuits. However, the most appealing aspect of VR may be its cost effectiveness. Elder-care facilities, as one example, can spend thousands of dollars training employees on specialized procedures like tracheal insertion. The price tag for VR training of the same procedure? On average, $40 per employee.
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