The training industry often focuses on dollars per ‘seat-time’ hour of learning. In this post, we provide a more effective way to evaluate pricing. When it comes to cost (something that is…
In our last post, we shared Questions To Ask Yourself Before Considering 3D Interactive Virtual Training. If you’ve determined you’re ready (and even if you’re not!) having a sense of what questions to…
Courtesy of Google Glass, Vuzix, and other new hardware, Augmented Reality (AR) has had its share of attention in the last two years. In this post, we discuss the state of…
New technology can be intimidating – and those of us who use it every day seem to lose sight of this fact. When you’re comfortable using various kinds of technology,…
For all browsers other than Chrome – CLICK HERE For Chrome – Chrome does not natively support RSS feeds, and clicking on RSS button does not automatically subscribe you to…
Many forward-thinking training developers are making the same mistake: While they recognize the importance of making training available via any medium, from PCs to smartphones, they’re still not making the…
This is part seven of our series where we share Heartwood’s founding principles. The first in the series, Building the Business vs. Making the Quarter, and more can be found here. “We have…
Gaming technology and Gamification are often misunderstood and incorrectly used for one another. In this post, we offer some clarity. Gaming is everywhere and so is Gamification – and each are…
Have you ever felt spending on development of training content was a necessary ‘evil’? In the digital age, that assumption is widely changing as training is transforming from a cost center to a profit…
This is part six of our series where we share Heartwood’s founding principles. The first in the series, Building the Business vs. Making the Quarter, and more can be found here. “May your…