Heartwood builds 3D content (models) from source data such as — CAD/CAM files, Photos, sketches, almost anything. We produce ‘Real-time ready’ low polygon count textured 3D models, ready for import into various engines & platforms — VBS2, Olive, Unreal, OpenSim, Unity3d, NGRAIN, Right Hemisphere, XNA, GameBryo, Delta3D, Torque3D, Second Life, NEXUS, OGRE3D, Quest3D and many more.