Simulation-ready photo realistic 3D Modeling
- We build 3D content (models) from source data such as – CAD/CAM files, Photos, sketches, almost anything. Our secret sauce is producing highly photorealistic models, while being ‘light’ on processing power requirements.
- We produce ‘Real-time ready’ low polygon count textured 3D models, ready for import into various engines & platforms – VBS2, Olive, Unreal, OpenSim, Unity3d, NGRAIN, Right Hemisphere, XNA, GameBryo, Delta3D, Torque3D, Second Life, NEXUS, OGRE3D, Quest3D and many more.
- Custom scripts – for easier integration into different engines, we have the capability to write custom scripts that reduce manual importing issues to a minimum.

