Ryan has an in-depth understanding of serious game theory and design, as well the technology that drives it. As Lead Game Designer, Ryan has worked on several defense-industry simulation training projects from initial concept to implementation. High visual creativity, technical excellence and a passion to deliver the best user experience are a few qualities Ryan brings to client projects. While in school at the Art Institute of California, Ryan worked as a bicycle mechanic executing high-end custom builds which contributes to his intuitive ability to effectively translate the mechanics of complex equipment into virtual gaming environments.

Ryan Musta